Baelyth

Eladrin Swordmage

Description:

Baelyth, level 9
Eladrin, Swordmage
Build: Assault Swordmage
Swordmage Aegis: Aegis of Assault
Background: Early Life – Isolated, Occupation – Military (+2 to Perception)

FINAL ABILITY SCORES
Str 12, Con 16, Dex 13, Int 21, Wis 12, Cha 8.

STARTING ABILITY SCORES
Str 12, Con 14, Dex 11, Int 17, Wis 12, Cha 8.

AC: 27 Fort: 20 Reflex: 20 Will: 19
HP: 79 Surges: 11 Surge Value: 19

TRAINED SKILLS
Perception +12, Arcana +16, Insight +10, History +16, Athletics +10

UNTRAINED SKILLS
Acrobatics +5, Bluff +3, Diplomacy +3, Dungeoneering +5, Endurance +9, Heal +5, Intimidate +3, Nature +5, Religion +9, Stealth +5, Streetwise +3, Thievery +5

FEATS
Level 1: Rose King’s Shield
Level 2: Great Fortitude
Level 4: Improved Swordmage Warding
Level 6: Eladrin Soldier
Level 8: Intelligent Blademaster

POWERS
Swordmage at-will 1: Luring Strike
Swordmage at-will 1: Booming Blade
Swordmage encounter 1: Blazing Pursuit
Swordmage daily 1: Dance of the Sword
Swordmage utility 2: Dimensional Warp
Swordmage encounter 3: Dual Lightning Strike
Swordmage daily 5: Frost Backlash
Swordmage utility 6: Armathor’s Step
Swordmage encounter 7: Watchful Strike
Swordmage daily 9: Lightning Strider

ITEMS
Challenge-Seeking Longsword +3, Amulet of Life +1, Boots of the Fencing Master (heroic tier), Crossbow, Crossbow Bolts (40), Adventurer’s Kit, Battle Harness Leather Armor +2
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Bio:

Baelyth (Guardian of the people) and Aeromethies were long lost friends. They were friends as children in a settlement that saw the Humans and Eladrin meet and trade frequently until the day that he was sent away to train in the art of sword magic. Aeromethies invites Baelyth to come along because he thinks he can help him unlock secrets of his blank past. Upon hearing his tale and seeing the sorry wizard he immediately volunteered to join his old friend and catch up on news all while trying to earn his way in the strange world outside the walls of the temple where he trained. Ayel had secluded himself in a quiet section of the ship’s hold to “study” or play with all the texts recovered from the realms of the dwarves over the previous stages of their adventure. let’s just say he forgot to carry the arcane 1, or didn’t think anything was wrong with combining unknown chants and particular phrases from his newly discovered tomes. It’s okay though, he will have an excellent career as a traveling carnival freak. He may even regain his eyesight and hair one day, but the twitching and drooling are other matters entirely……. Baelyth was raised in the temple of the guardian blade after his father, founder of the order of silent guardians disappeared. Baelyth believes he lives yet and left the temple and his master to try and find him or avenge him if he is truly dead. He believes that might is used only for right. Violence is a gift to balance the forces of good and evil, there is beauty in everything. Doing things poorly and and being satisfied with the mediocre is a sin. None save the high elves posess the patience apptitude, and grace to accept the burden als guardians of the weak, and good. Everyone else who tries has his heart in the right place, but just can’t measure up. He often may bite off more than he can chew as he tries to do more and do it better than others. He wields violence in a glorious dance of light accompanied by rhythmic chants of arcana. He is a master of motion and of the blade. Those around him are just clumsy brutes, and he does not interact much with them. He remains close however because they interest him. He is not quick to form friendships or to trust those not of the fey. He will always lend his skill and power to the weak, and will not stand idle when evil is at work.

Baelyth

Evoraen Ridecrash